Speakers

Heita Miyoshi photo
Heita Miyoshi
H2 Interactive, Inc.
Heita Miyoshi
Company: H2 Interactive, Inc.
Japanese game market
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Rebecca Cohen-Palacios photo
Rebecca Cohen-Palacios
Rebecca Cohen-Palacios
Company:
Embracing Narrative and Player Experience with User Interfaces
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Mohammad Najafi photo
Mohammad Najafi
Black Cube Games
Mohammad Najafi
Company: Black Cube Games
Important information you should know before starting to make a 3D character model
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Marcelo Careaga photo
Marcelo Careaga
Miniclip
Marcelo Careaga
Company: Miniclip
Mobile Publishing and its Implications for Production
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Ali Mojarad photo
Ali Mojarad
BaziCenter
Ali Mojarad
Company: BaziCenter
How to heat up the market with effective marketing
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Sasan Fatahi photo
Sasan Fatahi
Bazigostarane Derick
Sasan Fatahi
Company: Bazigostarane Derick
Component based programming
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Dominik Głowacki photo
Dominik Głowacki
Kinguin Poland
Dominik Głowacki
Company: Kinguin Poland
8 Best PR Practices to Burn Your Indie Game in Starting Blocks
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Wojciech Pazdur photo
Wojciech Pazdur
The Farm 51
Wojciech Pazdur
Company: The Farm 51
Using real-world scanned sceneries in 3D games and serious applications
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Arnaud Chapalain photo
Arnaud Chapalain
Arnaud Chapalain
Company:
Optimized C# in Unity
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Mohannad Al-khatib photo
Mohannad Al-khatib
Artifact 5
Mohannad Al-khatib
Company: Artifact 5
Rendered Emotions
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Dmytro Baidachnyi photo
Dmytro Baidachnyi
Serious Cake
Dmytro Baidachnyi
Company: Serious Cake
The effective shaders usage for environment generation
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Mario Ricco photo
Mario Ricco
IGG
Mario Ricco
Company: IGG
Make the AAA quality in mobile games
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Kate Edwards photo
Kate Edwards
Geogrify
Kate Edwards
Company: Geogrify
The strength of the local industry and the challenge of promoting that industry beyond borders
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Celia Hodent photo
Celia Hodent
Freelance
Celia Hodent
Company: Freelance
How Cognitive Science and UX Can Impact Design
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Daniel Lopez photo
Daniel Lopez
Social Point
Daniel Lopez
Company: Social Point
Managing a creative team
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Francesco Cavallari photo
Francesco Cavallari
Video Games Without Borders
Francesco Cavallari
Company: Video Games Without Borders
From Ubisoft blockbusters to the Best Serious Game of 2017
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Zainuddeen Fahadh photo
Zainuddeen Fahadh
Ogre Head Studio
Zainuddeen Fahadh
Company: Ogre Head Studio
The Art of Asura.
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Amir Golkhani photo
Amir Golkhani
Bazinama
Amir Golkhani
Company: Bazinama
Video Game Journalism: The Highs and Lows
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Dietmar Hauser photo
Dietmar Hauser
roborodent e.U.
Dietmar Hauser
Company: roborodent e.U.
Data Compression in Theory and Practice
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Mojtaba Rajabi photo
Mojtaba Rajabi
Novin Games
Mojtaba Rajabi
Company: Novin Games
Performance optimization and final build file size reduction in Unity3D (Mobile Oriented Tips&Tricks)
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Stéphanie Bouchard photo
Stéphanie Bouchard
Stockholm Syndrome
Stéphanie Bouchard
Company: Stockholm Syndrome
Artificial Intelligence 101 for Game Designer
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Saman Kazemi photo
Saman Kazemi
Lexip Games
Saman Kazemi
Company: Lexip Games
Create your own game environment
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Reka Sugar photo
Reka Sugar
Electronic Arts
Reka Sugar
Company: Electronic Arts
Be the best match for developers or publishers looking for an outsource company
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Brandon Sheffield photo
Brandon Sheffield
Necrosoft Games
Brandon Sheffield
Company: Necrosoft Games
Narrative in VR - how to tell a first person story
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Mohammad Mahdi Rezapour photo
Mohammad Mahdi Rezapour
University of Isfahan - Isfahan University of technology
Mohammad Mahdi Rezapour
Company: University of Isfahan - Isfahan University of technology
Big Data Technology meets Game Analytics
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Allan Simonsen photo
Allan Simonsen
Boomzap Pte Ltd
Allan Simonsen
Company: Boomzap Pte Ltd
Rules for making the virtual office work.
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André Bernhardt photo
André Bernhardt
Freelancer
André Bernhardt
Company: Freelancer
Current Challenges for Indie Developers (and possible solutions)
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Hitesh Uchil photo
Hitesh Uchil
IGN Middle East
Hitesh Uchil
Company: IGN Middle East
How to win influence with global media
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Mohammad Firouz photo
Mohammad Firouz
Heroic Labs
Mohammad Firouz
Company: Heroic Labs
Running game servers on Kubernetes.
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Thais Weiller photo
Thais Weiller
JoyMasher
Thais Weiller
Company: JoyMasher
Bittersweet design: designing around negative emotions
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François Xavier Roure photo
François Xavier Roure
François Xavier Roure
Company:
Why you shouldn't compare apples and oranges in order to save a $125 million space probe or just your game.
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Jesse Scoble photo
Jesse Scoble
F.A.B. Tech
Jesse Scoble
Company: F.A.B. Tech
Infinite Monkeys On Infinite Keyboards: The Role of the Writer in Video Games
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Mehdi Mousavi photo
Mehdi Mousavi
Red Cap Games
Mehdi Mousavi
Company: Red Cap Games
Make that million dollar game!
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Gunnar Lott photo
Gunnar Lott
Visibility
Gunnar Lott
Company: Visibility
Good PR is cheap and easy (if you know what you're doing)
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Aidin Zolghadr photo
Aidin Zolghadr
Shotgun Surgeons
Aidin Zolghadr
Company: Shotgun Surgeons
Rogue-like-ness-ness!
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Arash Jafari photo
Arash Jafari
Fanafzar
Arash Jafari
Company: Fanafzar
10 Game Changer Steps to Change Game Publishers’ Decision
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Masih Alagheband photo
Masih Alagheband
Bazigostarane Derick
Masih Alagheband
Company: Bazigostarane Derick
Game of Data: Rise of data driven game design
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Hossein Mazrooei photo
Hossein Mazrooei
Avagames
Hossein Mazrooei
Company: Avagames
How to fail faster
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Mohammad Amini & Sajad Beygjani photo
Mohammad Amini & Sajad Beygjani
Bazigostarane Derick
Mohammad Amini & Sajad Beygjani
Company: Bazigostarane Derick
What we learned from 6 months of fast prototyping?
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Hassan Mehdi Asl photo
Hassan Mehdi Asl
Sourena Game Studio
Hassan Mehdi Asl
Company: Sourena Game Studio
Pitch your game in 30 min (fight for survival)
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Ehsan Dabbaghi photo
Ehsan Dabbaghi
Aftab
Ehsan Dabbaghi
Company: Aftab
Using 3D for concept art (Environment)
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Mansour Djawadi photo
Mansour Djawadi
Blue Box Games
Mansour Djawadi
Company: Blue Box Games
Sync, Semi-sync and Async server development for MMO games
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Ali Kiani Amin photo
Ali Kiani Amin
Foresight media
Ali Kiani Amin
Company: Foresight media
The relation between Art Direction and Technology
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Mohammad Hossein Heydari photo
Mohammad Hossein Heydari
Quiz of Kings
Mohammad Hossein Heydari
Company: Quiz of Kings
How to scale your online game from start to an MMO
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Siavash Jafarzadeh & Mehdi Moozeh photo
Siavash Jafarzadeh & Mehdi Moozeh
Paeezan Studio
Siavash Jafarzadeh & Mehdi Moozeh
Company: Paeezan Studio
lessons learned: making a multiplayer game
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Amin Shahidi & Soroush Abbasian photo
Amin Shahidi & Soroush Abbasian
Black Cube Games
Amin Shahidi & Soroush Abbasian
Company: Black Cube Games
Ingame Combat Animation (biped rig - 3ds Max)
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Sajjad Gholizadeh photo
Sajjad Gholizadeh
A.s.A Game Studio
Sajjad Gholizadeh
Company: A.s.A Game Studio
The Art Direction
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Navid Shadrokh photo
Navid Shadrokh
Black Cube Games
Navid Shadrokh
Company: Black Cube Games
Silhouette-Based Character Design
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Ehsan Tahmoures & Majid Rahmani photo
Ehsan Tahmoures & Majid Rahmani
Black Cube Games
Ehsan Tahmoures & Majid Rahmani
Company: Black Cube Games
One Can Not Simply Reach A Perfect Workflow
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Melissa Canseliet photo
Melissa Canseliet
Freelance
Melissa Canseliet
Company: Freelance
Neuroscience for Game Design
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Vahab Ahmadvand photo
Vahab Ahmadvand
Atitel
Vahab Ahmadvand
Company: Atitel
The How and Why of Remote Game Development
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Ian Gregory photo
Ian Gregory
Witching Hour Studios
Ian Gregory
Company: Witching Hour Studios
12 Ways to Destroy Your Game Studio
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Shayan Amiri photo
Shayan Amiri
Bazigostarane Derick
Shayan Amiri
Company: Bazigostarane Derick
5 Challenges you must deal with as a F2P designer.
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Malte Behrmann photo
Malte Behrmann
Game Farm GmbH
Malte Behrmann
Company: Game Farm GmbH
In the innovation trap
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Hamid Naeimi photo
Hamid Naeimi
NOA Games
Hamid Naeimi
Company: NOA Games
Top 20 Reasons Why Game Startups Fail
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Audra McIver photo
Audra McIver
Plan of Attack
Audra McIver
Company: Plan of Attack
Rise Above the Noise and Promote Your Game Like a Pro
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Mohammad Zehtabi photo
Mohammad Zehtabi
Paeezan game studio
Mohammad Zehtabi
Company: Paeezan game studio
How to survive your first game and establish a game development team
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Behrang Khoshnood photo
Behrang Khoshnood
Behrang Khoshnood
Company:
How to test microservices with a continuous deployment mindset
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Farzam Molk ara photo
Farzam Molk ara
Farzam Molk ara
Company:
The challenges, Failure and success stories we had during the development of two simultaneous projects.
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Ellis Bartholomeus photo
Ellis Bartholomeus
Ellis in wonderland
Ellis Bartholomeus
Company: Ellis in wonderland
Apply play - to get ahead of the game
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Vianney Lancon photo
Vianney Lancon
Freelancer
Vianney Lancon
Company: Freelancer
Introspection / binding / serialization with C++ and C#
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Adam Clare photo
Adam Clare
Wero Creative
Adam Clare
Company: Wero Creative
Modular Puzzle Deisgn for fun and profit
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Başar Ünder photo
Başar Ünder
Sonik Butik
Başar Ünder
Company: Sonik Butik
Sound Art in Games
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Wolfgang Walk photo
Wolfgang Walk
Walk Game Productions
Wolfgang Walk
Company: Walk Game Productions
How to unify Game World and Game Mechanics
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Fred Moreau photo
Fred Moreau
Jikkou Publishing Inc.
Fred Moreau
Company: Jikkou Publishing Inc.
Mastering Project Architecture with Unity
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Uwe Flade photo
Uwe Flade
Shape Minds UG
Uwe Flade
Company: Shape Minds UG
How to create successful Indie apps & games with small teams and little money
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Philipp Zentner photo
Philipp Zentner
STOMT
Philipp Zentner
Company: STOMT
How To Succeed With Community Driven Game Development
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Dave Proctor photo
Dave Proctor
Mighty Yell Studios
Dave Proctor
Company: Mighty Yell Studios
Implementing Agile Development on Your Team
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Sarah Alirezaei photo
Sarah Alirezaei
Lighthouse Games (Avagames)
Sarah Alirezaei
Company: Lighthouse Games (Avagames)
UX in Games: The Missing Experience!
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Joerg Tente photo
Joerg Tente
8 Elements Asia Pacific Ltd
Joerg Tente
Company: 8 Elements Asia Pacific Ltd
The importance of Community Management for the successful Marketing of Mobile Games in Asia Pacific.
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Amirreza Anvari photo
Amirreza Anvari
Papata Studio
Amirreza Anvari
Company: Papata Studio
Successful ways to make unsuccessful games
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Arzu Fallahi photo
Arzu Fallahi
Vicarious Visions
Arzu Fallahi
Company: Vicarious Visions
Concept art for video game
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Samira Esmaiel Zade & Narges Hasani photo
Samira Esmaiel Zade & Narges Hasani
Samira Esmaiel Zade & Narges Hasani
Company:
Creating virtual reality projects in Unity
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