Panels

Nuts and Bolts of running advertisement campaigns for computer games
Mert Can Turgut
Mert Can Turgut
Senior Sales Manager - MENA & TR - Adjust
Hamid Ghanbari
Hamid Ghanbari
Tapsell
Tapligh Representative
Shahram Piroozeh
Business Development Manager - Tapligh
Mohammad Farahani
Mohammad Farahani
Sabacell
Hoora vakili
Hoora vakili
Reyhoon
Masih Alagheband
Moderator: Masih Alagheband
Business Intelligence Lead - Medrick

This panel will cover key points for game development companies regarding running advertisement campaigns in digital space. The objective of this panel is to discuss tips and points which shall optimize the quality/expense ratio for companies.

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Which is better for teams looking for support? to join big companies or accelerators?
Hossein Mazrooei
Hossein Mazrooei
CEO - Avagames
Iman Zarinozv
Iman Zarinozv
Axell
Mehdi Behfar
Mehdi Behfar
CEO - Medrick Game Studio
Farzam Molkara
Farzam Molkara
Simulator Developer Co
Vahab Ahmadvand
Moderator: Vahab Ahmadvand
Senior Game Designer - Atitel

One of the questions occupying the minds of small, beginner, and indie development teams is whether the path to success of their products both quality-wise and in terms of business returns lies in joining bigger, more experienced companies or in stationing with accelerators and benefiting from their services and facilities. This panel will discuss the points regarding this major decision of such teams or game developers in detail.

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Is formal education effective for computer game industry?
Dr Behrouz Minaei
Dr Behrouz Minaei
PhD - Associate Professor - Iran University of Science and Technology
Dr Hadi Moradi
Dr Hadi Moradi
PhD - Associate Professor - Tehran University
Dr Mojtaba Vahidi Asl
Dr Mojtaba Vahidi Asl
PhD - Assistant Professor - Shahid Beheshti University
Kamyar Mahboubian
Kamyar Mahboubian
Head of Iran game development Institute
Malte Bahman
Malte Behrmann
Professor - Game Farm GmbH
Farzaneh Sharifi
Moderator: Farzaneh Sharifi
Direc game research expert

One of the questions asked by the majority of students and those commencing academic education is whether academic fields and majors of game development, which are limitedly provided in our country, can actually be of help to them. Does the game industry in fact require academic education and is the academic infrastructure of the country capable of training experts with specialties relevant to game development? Or is self-education and hands-on experience and eventually joining a game studio the only means of becoming an expert of the field? A number of university professor will join us in this panel to discuss these issues.

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Being a game media: is PR really influential for the success of computer games?
Amir Golkhani
Amir Golkhani
Magazine Deputy Editor - Bazinama
Nader Amraei
Nader Amraei
ZOOMG
Ali Fakhar
Ali Fakhar
Dbazi
Hitesh Uchil
Hitesh Uchil
Co-founder - IGN Middle East
Audra McIver
Audra McIver
Co-Founder - Plan of Attack
Sepehr Torabi
Moderator: Sepehr Torabi
Bazinameh

Today, the actual role of game media in the success of a game product is one hot topic of debate. This subject becomes of higher significance when we speak of mid-sized games with limited production budget. Whether mobile games require PR or simply marketing through user acquisition suffices for commercial success of a product is currently another question at stake. This panel will discuss such topics. 

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Conditions to establish a co-development project and how to make it a success
play3arabi
Ahmad alsafar
play3arabi
Wargaming
Alberto
Wargaming

What are the conditions for a game dev company to start a co-development project?

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