Active gaming Media
Play 3arabi Inc
Sourena Game Studio
In this panel Caglar Eger from Goodgame, Robert Pontow from
Active gaming Media and Ahmed Alsafar from Play3Arabi will discuss about the
core values that a game should have in order to get accepted by publishers for
different markets. The following questions will be discussed:
there any core principles in producing a game suitable for being published by
top publishers around the globe?
are the key points that publishers will look for when you pitch the game to
producing a game for a specific market a good approach? Or we need to look at
the market more broadly?
there a preferred art style? Game mechanics? How a publisher evaluates or
predicts the success of a game for the international release?
points the developers should be aware of when they want to negotiate a contract
with a publisher?